Please note: The 1st workshop is now on Friday 28 June
Explore the power of game-based learning through Minecraft Education. Provide your students with opportunities to design, create, research and collaborate in a virtual world.
Day 1 (28 June) will provide an introduction to Minecraft Education and game-based learning. Become familiar with how Minecraft works and explore available resources and worlds.
Day 2 (21 August) is designed to deepen your understanding of Minecraft Education and share experiences.
In-between workshops, teachers will be asked to explore learning in Minecraft with their students.
Please note, there may be a per student cost to purchasing Minecraft Education Licenses.
Core FOCI and Priorities
AITSL National Professional Standards for Teachers Include
Standard 2: Know the content and how to teach it (2.6)Standard 3: Plan for and implement effective teaching and learning (3.4)
Intended Audience: Classroom Teachers
Total Hours: 6 Hours
System Accredited Module: No
Facilitator: CESA Learning & Technologies Team
Registration Enquiries: firstname.lastname@example.org
Subscribe to Digitech Email Digest
To receive regular updates about Digital Technologies resources, events and PD, please visit our blog http://cesalat.edublogs.org and click on the 'Subscribe' button in the bottom right corner.
© Catholic Education South Australia 2016