Dr Gary Stager will lead ways to foster active learning by making tinkering and engineering in the classroom.
Participants will have the opportunity to explore creating and making.
Join colleagues for a day of hard fun and problem solving undefined where computing meets tinkering and design.
The workshop begins with an overview of project-based learning, and participants will have the opportunity to tinker with a range of exciting new low and high-tech construction materials that can amplify student potential.
Participants will explore
- How to choose the technologies with the maximum learning impact
- How to make the case for making, tinkering, and engineering
- How to incorporate found, recycled, and reclaimed materials in project development
- Connections to other learning-by-doing movements
CORE FOCI AND PRIORITIES
Australian Curriculum Technologies
RE-Imagining Childhood 0-18
Participants are encouraged to bring a laptop and their imagination - (craft materials, art supplies, construction elements are supplied).
Fabrication with cardboard and found materials, squishy electronic circuits, wearable computing, Arduino micro controllers, Humingbird robotics, LittleBits, and computer programming are all on the menu.
Last day to register - August 1st.
AITSL AUSTRALIAN PROFESSIONAL STANDARDS FOR TEACHERS INCLUDE
1 Know students and how they learn
1.2 Understand how students learn
6 Engage in professional learning
6.2 Engage in professional learning and improve practice
INTENDED FOR: all year levels and subject areas.
Total hours: 6.5
SYSTEM ACCREDITED MODULE: NO
Curriculum Support Team: contact Anne.firstname.lastname@example.org
Registration inquiries - email@example.com
Participants are encouraged to BYO laptop [with USB connection].
Venue: Australian Institute of Management
180 Port Road Hindmarsh
Lunch and morning tea will be provided.